Palmer, Urd, and Kirsten each have their own unique arsenal of weapons and magical abilities that reflect their personalities and offer different playstyles. Shotguns, machine guns, sniper rifles, grenade launchers, four-barreled shotguns, swords, staves, and cannons are just some of the weapons available to Palmer. The weapons of destruction can be upgraded – in total, you will receive more than 20 types of unique weapons for each character.
Each chapter of Project Warlock II will introduce new types of enemies. Hordes of ghouls, naked demons pressing in from behind, stern knights with mortars, flying machine gun heads, and huge pig demons are just a few examples of the creatures that will jump, dart, cling, bounce, spin, and do everything to block your path and grind you into mincemeat.
In the first game, there was simply no way to save. In Project Warlock II, you will have quicksave, manual save, and even autosave. If you know of any other saving methods that should be added, just call us in the middle of the night.
Game Features:
- 3 chapters in different worlds for one player.
- 3 playable characters with unique weapons, spells and play styles.
- 10 types of weapons and over 100 character upgrades.
- Huge vertical levels – much more spacious than in the first Project Warlock.
- More than 40 types of enemies, each with its own set of skills and tactics!
- 3D graphics with 2.5D elements and pixel effects to create a retro atmosphere.
- Heavy metal in the soundtrack – how could it be without it.
- Saving everywhere and for everyone.
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